RetryConfig
How a node is retried when it raises. Every property is optional: null means "unset" and falls back to the matching DEFAULT_ constant when the retry is computed, except exceptions, which has no default. Unset is kept distinct from a set value rather than resolved at construction, so a policy declared with field presence carries the same meaning here as where it was declared.
Constructors
Properties
Multiplier applied to the delay after each attempt.
Reported type names to retry on, matched exactly with no subclass match. The reported name is the failure's own simple name, or for a NodeExecutionException the wrapped failure's type name -- so list e.g. "RuntimeError", not "NodeExecutionException". Null retries any failure; an empty list retries none.
Delay before the first retry.
Attempts including the first, so 0 or 1 means no retry.